The vehicle functions are stubs and could use a little attention. That is, 
llSetVehicleType, llSetVehicledoubleParam, llSetVehicleFloatParam, 
llSetVehicleVectorParam, llSetVehicleRotationParam, llSetVehicleFlags & 
llRemoveVehicleFlags.

I dont think it is that crucial to have complete secondlife compatibility at 
this point. I rather think it is more important to get enough functionality so 
that folks can use scripts at all.

We can have all those wonderful discussions about compatibility as soon as we 
have all the functions implemented. And I expect that discussion and the 
resulting patches to go on for some time.

Charles




________________________________
From: "Frisby, Adam" <[email protected]>
To: "[email protected]" <[email protected]>
Sent: Friday, January 16, 2009 6:31:51 PM
Subject: Re: [Opensim-dev] 27 LSL functions left

 
Big congratulations to everyone who has contributed, I had no
idea it was this close. Do we have a list of functions which only have a
partial implementation and need more work?
 
Regards,
 
Adam
 
From:[email protected]
[mailto:[email protected]] On Behalf Of Charles
Krinke
Sent: Friday, 16 January 2009 4:14 PM
To: opensim-dev
Subject: [Opensim-dev] 27 LSL functions left
 
There are 27
LSL functions with no implementation left, and they are:

llRotTarget, llRotTargetRemove, llLoopSoundMaster, llLoopSoundSlave,
llPlaySoundSlave, llLookAt, llStopLookAt, llCollisionFilter, llAttachToAvatar,
llDetachFromAvatar, llRotLookAt, llPointAt, llStopPointAt, llGodLikeRezObject,
llPassTouches, llSetDamage, llTextBox, llPassCollisions, llGetCenterOfMass,
llEdgeOfWorld, llSetSoundQueueing, llTriggerSoundLimited, llGroundRepel,
llRemoteDataSetRegion & llSetInventoryPermMask.

We started with Tedd's vision a bit over a year ago and 300 functions are
implemented, that is a great job to all who contributed. 

The end is in sight, and patches to partially or completely implement one or
more of these functions would be greatly appreciated by all.

Charles
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