If anyone has BSD licensed (because I'm not getting into reading code that might cause trouble later) code which uses entirely implemented functions, but doesn't work in only one of OS/SL, feel free to e-mail it to me with instructions and I'll fix it, give a good reason why it can't/shouldn't be fixed, or take that back...
On 17 Jan 2009, at 02:41, Charles Krinke wrote:
The vehicle functions are stubs and could use a little attention. That is, llSetVehicleType, llSetVehicledoubleParam, llSetVehicleFloatParam, llSetVehicleVectorParam, llSetVehicleRotationParam, llSetVehicleFlags & llRemoveVehicleFlags.I dont think it is that crucial to have complete secondlife compatibility at this point. I rather think it is more important to get enough functionality so that folks can use scripts at all.We can have all those wonderful discussions about compatibility as soon as we have all the functions implemented. And I expect that discussion and the resulting patches to go on for some time.Charles From: "Frisby, Adam" <[email protected]> To: "[email protected]" <[email protected]> Sent: Friday, January 16, 2009 6:31:51 PM Subject: Re: [Opensim-dev] 27 LSL functions leftBig congratulations to everyone who has contributed, I had no idea it was this close. Do we have a list of functions which only have a partial implementation and need more work?Regards, AdamFrom: [email protected] [mailto:[email protected] ] On Behalf Of Charles KrinkeSent: Friday, 16 January 2009 4:14 PM To: opensim-dev Subject: [Opensim-dev] 27 LSL functions left There are 27 LSL functions with no implementation left, and they are:llRotTarget, llRotTargetRemove, llLoopSoundMaster, llLoopSoundSlave, llPlaySoundSlave, llLookAt, llStopLookAt, llCollisionFilter, llAttachToAvatar, llDetachFromAvatar, llRotLookAt, llPointAt, llStopPointAt, llGodLikeRezObject, llPassTouches, llSetDamage, llTextBox, llPassCollisions, llGetCenterOfMass, llEdgeOfWorld, llSetSoundQueueing, llTriggerSoundLimited, llGroundRepel, llRemoteDataSetRegion & llSetInventoryPermMask.We started with Tedd's vision a bit over a year ago and 300 functions are implemented, that is a great job to all who contributed.The end is in sight, and patches to partially or completely implement one or more of these functions would be greatly appreciated by all.Charles _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
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