There is also a suite of unit tests for trunk which are tested on every check-in of every revision. Many of the functions and other script language features are tested there, along with other features of OpenSim. These tests provide almost instant feedback to developers when their changes break existing functionality. Might I propose that any additional tests you develop be added to those unit tests?
On Sat, Jan 17, 2009 at 1:00 PM, Brianna <[email protected]> wrote: > On completed functions, what appears to be constantly ignored are other > area changes or errors that will break what was a working function. This > consumes a great deal of time thinking of new methods for an equivalent and > to me defeats the purpose of a function. The number of functions in that > category is not trivial. A few of us have considered creating a script to > test all as a harbinger. > > Bri > (*The sailboat is not a vehicle*) > > ----- Original Message ----- > *From:* J Ross Nicoll <[email protected]> > *To:* [email protected] > *Sent:* Saturday, January 17, 2009 10:51 AM > *Subject:* Re: [Opensim-dev] 27 LSL functions left > > Absolutely agreed on the compatibility. There will be implementation quirks > worth matching, but I think in most cases code can be made to work on both > OS and SL easily enough, and will be more reliable for the thought put into > it. > > If anyone has BSD licensed (because I'm not getting into reading code that > might cause trouble later) code which uses entirely implemented functions, > but doesn't work in only one of OS/SL, feel free to e-mail it to me with > instructions and I'll fix it, give a good reason why it can't/shouldn't be > fixed, or take that back... > > On 17 Jan 2009, at 02:41, Charles Krinke wrote: > > The vehicle functions are stubs and could use a little attention. That > is, llSetVehicleType, llSetVehicledoubleParam, llSetVehicleFloatParam, > llSetVehicleVectorParam, llSetVehicleRotationParam, llSetVehicleFlags & > llRemoveVehicleFlags. > > I dont think it is that crucial to have complete secondlife compatibility > at this point. I rather think it is more important to get enough > functionality so that folks can use scripts at all. > > We can have all those wonderful discussions about compatibility as soon as > we have all the functions implemented. And I expect that discussion and the > resulting patches to go on for some time. > > Charles > > ------------------------------ > *From:* "Frisby, Adam" <[email protected]> > *To:* "[email protected]" <[email protected]> > *Sent:* Friday, January 16, 2009 6:31:51 PM > *Subject:* Re: [Opensim-dev] 27 LSL functions left > > Big congratulations to everyone who has contributed, I had no idea it was > this close. Do we have a list of functions which only have a partial > implementation and need more work? > > > Regards, > > > Adam > > > *From:* [email protected] [ > mailto:[email protected]<[email protected]> > ] *On Behalf Of *Charles Krinke > *Sent:* Friday, 16 January 2009 4:14 PM > *To:* opensim-dev > *Subject:* [Opensim-dev] 27 LSL functions left > > > There are 27 LSL functions with no implementation left, and they are: > > llRotTarget, llRotTargetRemove, llLoopSoundMaster, llLoopSoundSlave, > llPlaySoundSlave, llLookAt, llStopLookAt, llCollisionFilter, > llAttachToAvatar, llDetachFromAvatar, llRotLookAt, llPointAt, llStopPointAt, > llGodLikeRezObject, llPassTouches, llSetDamage, llTextBox, llPassCollisions, > llGetCenterOfMass, llEdgeOfWorld, llSetSoundQueueing, llTriggerSoundLimited, > llGroundRepel, llRemoteDataSetRegion & llSetInventoryPermMask. > > We started with Tedd's vision a bit over a year ago and 300 functions are > implemented, that is a great job to all who contributed. > > The end is in sight, and patches to partially or completely implement one > or more of these functions would be greatly appreciated by all. > > Charles > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > The University of St Andrews is a charity registered in Scotland : No > SC013532 > > > > ------------------------------ > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > >
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