I can understand why groups and economy could be linked for various reasons, but I would personally prefer that sort of thing broken apart - just sharing on building via groups, sharing objects with group, would all be really lovely to have, whereas economy is less of an immediate issue for me (even moreso with rumours of further complications regarding taxation for in-world purchasing http://15timez.blogspot.com/2009/02/sl-in-world-transactions-to-be-taxed .html) since I have no aspirations to be a banker or accountant. Having it as an optional extra would be great should my opinion be changed on this matter! J
Groups for chat, groups for building - yes please! Completely understand others wanting & demanding economy and have no desire to dampen any efforts in that area, but if the two are unlinkable in your project then would very much like to see some alternative projects in development. I don't see particularly why basic groups like that would have to be a forge project either, rather than a core feature. Just my 2p. Chris / Strawberry From: [email protected] [mailto:[email protected]] On Behalf Of Michael Huntington Sent: 13 February 2009 20:55 To: [email protected] Subject: Re: [Opensim-dev] Groups in OpenSim Well, I don't mind sharing a little info.. but remember we're still in planning stages and getting the feature list together. Also I personally don't have a problem having this project open during development. So I'll let Adam and the DeepThink team decide on that... I'll host any files if needed or we can use opensim's gforge. All, I'm doing is sponsoring this project.. because I know how much the community would like groups and other features up and running. Basically we're working on getting economy and groups running.. and hopefully if Diva accepts our offer, we can get groups working across the Hypergrid... (still working on that). DeepThink already has a list of features listed for how we can safely and securely implement groups and economy. Again, I'm not the most tech savvy person.. I'm just sponsoring this.. so Adam can share as much info as he likes.. once we come to a conclusion on what the exact features will be ... but so far it seems he understands what we're looking for in the project. On Fri, Feb 13, 2009 at 3:49 PM, Frisby, Adam <[email protected]> wrote: I think the consensus with Mike is to develop it on the forge, but I'll let him speak for me here since he's sponsoring it and I don't want to say anything that may be wrong. Regards, Adam From: [email protected] [mailto:[email protected]] On Behalf Of Dahlia Trimble Sent: Friday, 13 February 2009 12:48 PM To: [email protected] Subject: Re: [Opensim-dev] Groups in OpenSim Agreed... something like groups is too complex to be submitted all at once, unless it's a module in forge. I've been working on group chat infrastructure and this could cause conflict unless it's developed in an open manner. On Fri, Feb 13, 2009 at 12:43 PM, Justin Clark-Casey <[email protected]> wrote: Frisby, Adam wrote: > Yep, Mike here has graciously offered to have us develop it for the public domain. With a little luck we should be starting this one soon, along with some other features he's asked for (I won't ruin any suprises, but they are much-asked for). I don't like to see surprises spoilt either but it would be nice to know what they are sooner rather than later, so that nobody wastes time with duplicate development. Will the development happen in the open commit by commit? > > Adam > >> -----Original Message----- >> From: [email protected] [mailto:opensim-dev- >> [email protected]] On Behalf Of Mike Huntington >> Sent: Thursday, 12 February 2009 9:11 AM >> To: [email protected] >> Subject: Re: [Opensim-dev] Groups in OpenSim >> >> I'm currently in talks with DeepThink to have this developed for my >> grid. The work will be donated back to the opensim community once >> finished. Hopefully work on this will begin later this month. >> >> Sent from my iPhone >> >> On Feb 12, 2009, at 10:46 AM, Ruud Lathrop <[email protected]> >> wrote: >> >>> Hi, >>> >>> Does anybody know if somebody is working on features to implement >>> Groups? I see a GroupsModule in Core.Avatar. But that doesn't hold >>> much implementation. >>> >>> If nobody is building that, how can I start working on something >>> like that? >>> >>> Ruud >>> >>> >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > -- justincc Justin Clark-Casey http://justincc.wordpress.com _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.234 / Virus Database: 270.10.20/1944 - Release Date: 02/10/09 17:44:00
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