Thank you. This mailing list is in principle some kind of documentation. :-)

Btw, I have done some study of the LL protocol and wrote a small summary
for a few messages (that were logged by the server while a client
has performed a few simple actions such as walking and flying). I haven't
found any documentation on the protocol other than the one in the code,
which is where I have got the information from. Perhaps someone can use my
research - where can I post my study? Would be also great if I could update
it as I will continue to learn more about the protocol with time.


Sergiy


On Tue, Apr 16, 2013 at 11:06 PM, Justin Clark-Casey <
[email protected]> wrote:

> This is very old code, some of which was originally present for load
> balancing experiments which have long been defunct and the original coders
> unavailable.  Its purpose was also completely undocumented.  Therefore, I
> have removed NetworkStop().
>
> As for AddScene, you can assume it will only be called once.  There is a
> mechanism in OpenSimBase which looks like it was intended as a bypass
> (presumably so that AddScene() could be called multiple times on a single
> INetworkClientServer).  But I believe this was again present for the above
> load balancing experiments and is effectively defunct.
>
> I'm afraid no general documentation really exists for the client stack
> interfaces and mechanisms.  The best we can do is try and fill in the
> blanks on request.
>
>
> On 15/04/13 15:27, Sergiy Byelozyorov wrote:
>
>> Also what's the difference between Stop and NetworkStop?
>>
>>
>> Sergiy
>>
>>
>> On Mon, Apr 15, 2013 at 4:21 PM, Sergiy Byelozyorov 
>> <[email protected]<mailto:
>> [email protected]>> wrote:
>>
>>     Hi,
>>
>>     I am implementing a new client network server class. Is there any
>> documentation on IClientNetworkServer? In
>>     particular I am interested whether AddScene may be called several
>> times or not.
>>
>>     Sergiy
>>
>>
>>
>>
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>>
>
> --
> Justin Clark-Casey (justincc)
> OSVW Consulting
> http://justincc.org
> http://twitter.com/justincc
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