If you're interested in LL protocol, http://wiki.secondlife.com/wiki/Protocol might be a good place to start. There's also http://lib.openmetaverse.org/wiki/Developer_Portal which contains a lot of useful information.
On Fri, Apr 19, 2013 at 2:58 PM, Sergiy Byelozyorov <[email protected]>wrote: > I can only view source, but can't edit the page. Perhaps you can create a > new page "Linden Lab viewer protocol", grant me the rights to edit it and > link it from the Client-Server protocol section. My username in the wiki is > Rryk. > > > Sergiy > > > On Fri, Apr 19, 2013 at 9:26 PM, Justin Clark-Casey < > [email protected]> wrote: > >> A great place to do this would be on new wiki page(s) linked from [1]. >> Please feel free just to create a wiki account and start editing! I >> haven't yet written up any general information the LL viewer-server >> protocol and it would be great to have some. >> >> Another place for protocol information might be the libomv wiki [2], >> though on a (very) casual glance I don't see any protocol-level doc apart >> from the auto-extracted UDP message templates. >> >> The other sources of protocol information would be the LL wiki. >> >> [1] >> http://opensimulator.org/wiki/**Communication_Protocols<http://opensimulator.org/wiki/Communication_Protocols> >> [2] >> http://lib.openmetaverse.org/**wiki/Developer_Portal<http://lib.openmetaverse.org/wiki/Developer_Portal> >> >> >> On 19/04/13 20:10, Sergiy Byelozyorov wrote: >> >>> Thank you. This mailing list is in principle some kind of documentation. >>> :-) >>> >>> Btw, I have done some study of the LL protocol and wrote a small summary >>> for a few messages (that were logged by the >>> server while a client has performed a few simple actions such as walking >>> and flying). I haven't found any documentation >>> on the protocol other than the one in the code, which is where I have >>> got the information from. Perhaps someone can use >>> my research - where can I post my study? Would be also great if I could >>> update it as I will continue to learn more about >>> the protocol with time. >>> >>> >>> Sergiy >>> >>> >>> On Tue, Apr 16, 2013 at 11:06 PM, Justin Clark-Casey < >>> [email protected] >>> <mailto:jjustincc@googlemail.**com<[email protected]>>> >>> wrote: >>> >>> This is very old code, some of which was originally present for load >>> balancing experiments which have long been >>> defunct and the original coders unavailable. Its purpose was also >>> completely undocumented. Therefore, I have >>> removed NetworkStop(). >>> >>> As for AddScene, you can assume it will only be called once. There >>> is a mechanism in OpenSimBase which looks like >>> it was intended as a bypass (presumably so that AddScene() could be >>> called multiple times on a single >>> INetworkClientServer). But I believe this was again present for the >>> above load balancing experiments and is >>> effectively defunct. >>> >>> I'm afraid no general documentation really exists for the client >>> stack interfaces and mechanisms. The best we can >>> do is try and fill in the blanks on request. >>> >>> >>> On 15/04/13 15:27, Sergiy Byelozyorov wrote: >>> >>> Also what's the difference between Stop and NetworkStop? >>> >>> >>> Sergiy >>> >>> >>> On Mon, Apr 15, 2013 at 4:21 PM, Sergiy Byelozyorov < >>> [email protected] <mailto:[email protected]> >>> <mailto:[email protected] <mailto:[email protected]>>> wrote: >>> >>> Hi, >>> >>> I am implementing a new client network server class. Is >>> there any documentation on IClientNetworkServer? In >>> particular I am interested whether AddScene may be called >>> several times or not. >>> >>> Sergiy >>> >>> >>> >>> >>> ______________________________**___________________ >>> Opensim-dev mailing list >>> [email protected] <mailto:Opensim-dev@lists.** >>> berlios.de <[email protected]>> >>> >>> https://lists.berlios.de/__**mailman/listinfo/opensim-dev<https://lists.berlios.de/__mailman/listinfo/opensim-dev>< >>> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >>> > >>> >>> >>> >>> >>> -- >>> Justin Clark-Casey (justincc) >>> OSVW Consulting >>> http://justincc.org >>> http://twitter.com/justincc >>> ______________________________**___________________ >>> Opensim-dev mailing list >>> [email protected] >>> <mailto:Opensim-dev@lists.**berlios.de<[email protected]> >>> > >>> >>> https://lists.berlios.de/__**mailman/listinfo/opensim-dev<https://lists.berlios.de/__mailman/listinfo/opensim-dev>< >>> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >>> > >>> >>> >>> >>> >>> >>> ______________________________**_________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >>> >>> >> >> -- >> Justin Clark-Casey (justincc) >> OSVW Consulting >> http://justincc.org >> http://twitter.com/justincc >> ______________________________**_________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >> > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev >
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