Hi, I was just wondering if anyone knew anything about this. I am plan
to fix my scripts and objects to compensate for it if this is as
intended; but I want to be sure as to whether if this is as intended or
if it's a bug (or possibly a misconfiguration on my part) before I do so :)
This is noticed while running OS on Windows XP 32-Bit
Thank you!
On 8/26/2010 8:15 PM, Chris wrote:
I've come across another oddity with OS 0.7.X series. Scripts that use
llSitTarget and animations together (such as pose balls) now have
their Z axis offsets a bit 'off' . Since Git r/12785 there has been a
small gap introduced in the offset by approximately 0.03 - 0.05 M.
I went through all the git revisions on this page
http://opensimulator.org/viewgit/?a=shortlog&p=opensim&h=f253758c2e4e30c8e09f23135d79765c70198802
one by one trying to find where this weirdness started in hopes of
correcting it if it was something simple, but by the time I reached
r/12785 the server keeps crashing for the next few revisions (probably
due to MySQL migration code?).
Once I reached a revision that would compile and run properly is where
I noticed that this started. Between r/12785 and r/12793 is when this
first started appearing (can't tell exactly which one because the
server crashes when trying to run these revisions but I got r/12794 to
compile and run properly) and has been that way up to and including
the most current revision. I verified that r/12784 and below do not
exhibit this behavior.
--------------------------------------------------------------------------------------------------------------------------------------
If above is a bit TL;DR :)
r/12784 and below - No issue
r/12785 thru 12793 - Can't tell because server crashes on run with
these revisions
r/12794 and above - Issue appears
Was this done intentionally or is it such a small glitch that it
hasn't been really noticed?
I included a side by side comparison screen shot of my observations here:
http://a.imageshack.us/img14/5198/os06907xsmall.jpg
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