wouldn't that depend on whether/which physics engine is enabled?

On Thu, Feb 10, 2011 at 8:48 AM, Jor3l Boa <[email protected]> wrote:

> DCS2 an other RPG HUDs detects collisions to show the damage, when
> something hits your av there is a velocity, mass and other parameters that
> can be used to cause an specific damage, also, you can use a sensor in your
> weapon and search for avatars in range when the user fires, then send a
> damage message to that user
>
> 2011/2/10 Gmail Account <[email protected]>
>
> My sons and I are building an opensim server in our home for us to play
>> against each other on...and its up and running great...BUT, I cannot seem to
>> get any of the gun scripts to do damage?
>>
>> I have turned damage on and off, tried about a dozen different gun and
>> bullet scripts I have found, but nothing seems to work.
>>
>> I have searched for literally hours, trying to find information for any
>> kind of DCS2 type combat HUD, or RPG HUD, or weapon scripts that will work
>> on opensim.
>>
>> I have the latest Diva install on a windows XP system using MySQL.
>>
>> Any scripts help or direction would be greatly appreciated!
>>
>> thank you
>>
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>
>
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-- 
Caia
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