Sure, and NEVER enable push, Is possible to crash avatars with NaN force applied to them :)
2011/2/10 Caia Naxos <[email protected]> > wouldn't that depend on whether/which physics engine is enabled? > > > On Thu, Feb 10, 2011 at 8:48 AM, Jor3l Boa <[email protected]> wrote: > >> DCS2 an other RPG HUDs detects collisions to show the damage, when >> something hits your av there is a velocity, mass and other parameters that >> can be used to cause an specific damage, also, you can use a sensor in your >> weapon and search for avatars in range when the user fires, then send a >> damage message to that user >> >> 2011/2/10 Gmail Account <[email protected]> >> >> My sons and I are building an opensim server in our home for us to play >>> against each other on...and its up and running great...BUT, I cannot seem to >>> get any of the gun scripts to do damage? >>> >>> I have turned damage on and off, tried about a dozen different gun and >>> bullet scripts I have found, but nothing seems to work. >>> >>> I have searched for literally hours, trying to find information for any >>> kind of DCS2 type combat HUD, or RPG HUD, or weapon scripts that will work >>> on opensim. >>> >>> I have the latest Diva install on a windows XP system using MySQL. >>> >>> Any scripts help or direction would be greatly appreciated! >>> >>> thank you >>> >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> >> > > > -- > Caia > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > >
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