I was hoping to get one of the free evolver.com avatars and put it inside of OpenSim using the recent V3 viewer.
After reading through this: http://wiki.secondlife.com/wiki/Mesh/Uploading_and_wearing_a_rigged_mesh I uploaded the .dae mesh but noted that there is no option to open Library -> Body Parts -> Alpha Masks. I suppose that wearing this would make the current shape transparent so that only the uploaded .dae mesh will show. There is a default transparent texture but that doesn't help when trying to make the Ruth body parts invisible. Also, I am wondering whether it is possible to use the accompanying .jpg texture that is output from evolver along with the mesh. The white "bot" .dae example on that page has no options for clothing ... just a vanilla mesh w/ rigging. Has anyone tried this? The other possibility is to build an avatar from scratch with "shape" but I am unsure of the format for shape - some online searching indicates a Linden-specific format for shape information (re: http://wiki.secondlife.com/wiki/Avatar_Appearance#Linden_skeleton_definition_file) -p _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
