On 10/1/2011 6:21 PM, M.E. Verhagen wrote: > Is the rigging of avatar meshes implemented in opensim ? the collada files are stored in the database and skeletal rigging is implemented in the viewer. > > Could it be you are trying to use functionality wich is not yet there ? the functionality is there --- try simplebot in:
http://wiki.secondlife.com/wiki/Mesh/Uploading_and_wearing_a_rigged_mesh this works quite well using the invisible avatar recommended by Garmin. You can wear this mesh and apply animations, including the default ones (walking). I did a little more investigating and noted that the rigged mesh used in simplebot was created in Blender and then exported to Collada in a form that must be acceptable to the SL viewer. Evolver-exported Collada files have bones but the XML content hierarchy in those files have a different encoding that the SL viewer doesn't like. If you find anything contrary to the above, or find a solution, let me know. -p > > > > 2011/10/1, Paul Fishwick <[email protected]>: >> Garmin >> Thanks for your comments and your link to the invisible avatar. While I was >> able to upload "simplebot" (on the SL site), I still cannot convert an >> Evolver model. After going through the Evolver interface to export .dae, >> one can choose 4 different rigging options - I believe I tried at least 3 of >> them. >> When one tries to upload the Evolver-exported .dae file to OpenSim (or >> probably also Second Life, which I have not tried yet), >> >> Upload Model->Modifiers->Skin Weight/Joint Positions causes the Upload >> button to disappear. One has to uncheck Skin Weight/Joint Positions to >> upload but then there is no rigging for the Evolver mesh. >> >> Have you found a way to upload an Evolver .dae with rigging intact? >> -p >> >> On 10/31/2011 4:46 AM, Garmin Kawaguichi wrote: >>> ----- Original Message ----- From: "Paul Fishwick" >>> <[email protected]> >>> Sent: Saturday, October 01, 2011 3:07 AM >>> Subject: [Opensim-users] creating your own avatar >>>> I was hoping to get one of the free evolver.com avatars and >>>> put it inside of OpenSim using the recent V3 viewer. >>>> >>>> After reading through this: >>>> >>>> http://wiki.secondlife.com/wiki/Mesh/Uploading_and_wearing_a_rigged_mesh >>>> >>> I tested partially the rigging mode of Evolver; until now V3 refused >>> (in OpenSim and SL) the .DAE including RIG (The update button >>> disappears); I'll continue to try that since Evolver has several >>> rigging modes. >>> >>>> I uploaded the .dae mesh but noted that there is no option to open >>>> Library -> Body Parts -> Alpha Masks. I suppose that wearing this would >>>> make the current shape transparent so that only the uploaded .dae >>>> mesh will show. There is a default transparent texture but that doesn't >>>> help when trying to make the Ruth body parts invisible. >>> As noted in the LL Wiki that is an alpha Mask found in their Library; >>> this mask is not in the Opensim Library. When the Mask is worn under >>> SL and the avatar has detached all things, the avatar appears >>> invisible. For SL: Inventory => Library => Alpha Masks => Invisible >>> Avatar. >>> Note that you can test a Collada with joint using the simpebot.zip and >>> following the WIKI to ipload it and WEAR it. >>> >>>> Also, I am wondering whether it is possible to use the accompanying .jpg >>>> texture that is output from evolver along with the mesh. The white "bot" >>>> .dae example on that page has no options for clothing ... just a vanilla >>> Evolver DAE files are downloaded with jpg files. Use the color jpg (of >>> course upload it in your inventory!) as a texture to apply editing the >>> mesh uploaded. Works fine to me. >>> >>> GCI >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
