a possible hint to a solution: A lot of people use particles for chains and ropes between collars or cuffs and poles for bdsm things
On Thu, Mar 22, 2012 at 11:37 PM, Wade Schuette <[email protected]>wrote: > If there is physics support for a hanging rope (or chain or cord or > elastic band) connected at both ends, I have never seen it, and I've > looked for it many times, for swings and ropes connecting my sailboat to > the pier, etc. > > If someone else has seen this work, let us know! Maybe there's some way > to do it with "mesh" objects these days. > > Flexiprims only connect at one end, and you can't chain them together. > Chains of links don't work because, well, physics is pretty bad -- they > tend to explode or do other strange things. > > You could fake the appearance of a cord by having a photograph of a > hanging cord on a flat prim, and very cleverly stretching and rotating the > prim -- but that would only work if you knew where both ends of the cord > should be, and, as you either know or will find out soon, the avatar and > attachments are all managed on the CLIENT, and the SERVER only knows where > the avatar center of mass is, let alone where an arm is, or a hand, or a > held object like a handset. > > And, there is no way to have a held handset report its region coordinates, > because it doesn't know itself where it is. If you ask for llGetPos() or > something, you get the coordinates of the center of mass of the avatar. > Sigh. > > So, basically, no, there is no good way to have anything that looks like > a realistic cord connecting two objects, at all (unless mesh does it), let > alone one object that is an attachment and another object that is not an > attachment, that I know of. > > Wade > > > > On 3/22/12 8:10 PM, Han Xu wrote: > > Hi, > > I am wondering if it is possible to realize this effect in OpenSim: > 1. A handset connects to the telephone via a cord. > 2. The cord must always at one end connect to the headphone and at another > end to the telephone. > 3. The user can pick up the handset (NOT the entire telephone set) and > when a handset is picked up, the cord remains connecting to the handset and > the telephone. > > > Is it too ambitious? > > Thanks! > > Cheers, > Han > > > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
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