Hi Han, First thing that came to my mind is using flexi prims, but that won't work. I tried connecting 3 prims, made the middle flexi and moved one end ... the connection breaks at one of the flexi prim's end. Second option, try particles ... connecting the headset to 'telephone' ... that is the most doable visible indication of connection according to me. R
On Thu, Mar 22, 2012 at 9:10 PM, Han Xu <[email protected]> wrote: > Hi, > > I am wondering if it is possible to realize this effect in OpenSim: > 1. A handset connects to the telephone via a cord. > 2. The cord must always at one end connect to the headphone and at another > end to the telephone. > 3. The user can pick up the handset (NOT the entire telephone set) and when > a handset is picked up, the cord remains connecting to the handset and the > telephone. > > > Is it too ambitious? > > Thanks! > > Cheers, > Han > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users -- 'Consider how the lilies grow. They do not labor or spin.' Rameshsharma Ramloll PhD, CEO CTO DeepSemaphore LLC, Affiliate Research Associate Professor, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040 Blog, LinkedIn, DeepSemaphore LLC, Google+ profile _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
