>> On 3/22/12 8:10 PM, Han Xu wrote: >>> I am wondering if it is possible to realize this effect in OpenSim: >>> 1. A handset connects to the telephone via a cord. >>> 2. The cord must always at one end connect to the headphone and >>> at another end to the telephone. >>> 3. The user can pick up the handset (NOT the entire telephone >>> set) and when a handset is picked up, the cord remains connecting >>> to the handset and the telephone.
A long time ago, in a galaxy far, far away, I started to add ODE joints to OpenSim, in an option called NINJA Physics. This allowed things like swing sets, simple ropes, or blocky ragdolls to be animated. Sample videos can be seen here: http://www.youtube.com/watch?v=nirTXPO-opE http://www.youtube.com/watch?v=QD4R1j1Ldok The second video shows the physics playground contents I created that includes some rope-like structures. I'm not sure if the code still works or not (it's probably not been used or maintained in a long time), but it may be a useful starting point for experimentation. -Norman (nlin) _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
