Thanks. I understand that any hole would be undefined and so would be treated like the rest of the world with no flying through. I was wondering more if the surrounding regions would still be a megregion. Not sure why anyone would want a hole, just curious about what might happen. Although, a person could do one of those 'offshore' things, and then run a huge race track .... hmmmm .... Maybe there are reasons :-)
Thanks for the info about the ports, a friend asked about separate continents after I sent the original email, so I will forward that to them. *grins* Already knew about the SW first requirement, though when I first started messing with megaregions it took a bit to wrap my head around. Until I remembered high school math and plotting on graphs and such (you were right, Mr. Douglas, I am using 'that stuff' *chuckles*) Sarge On Tue, May 15, 2012 at 9:12 AM, GarminKawaguichi < [email protected]> wrote: > 1) Holes are not allowed; what I have seen after a short test 2 months > ago: avatars crossing the hole fly or surf indefinitely. In my ToDoList, > studying Megaregion and holes is at the 5th position. > > 2) When the module managing Megaregion receives a new region, it cannot > know in what file are the region parameters, so all regions are part of the > structure of a Megaregion. > > 2a) If you want to have separated Megaregions or one Megaregion and > standard regions, use a different server; you can have 2 servers in 1 > computers, just replace the listener port of the 2nd by an other number > than the first (I use 9000, 19000 and 29000 on a same computer) > > 2b) You can have several .ini files in the Regions folder of OpenSimulator > to make a Megaregion. Just remember that it is the first read region which > is the root of the Megaregion and it must be the left-most bottommost! As > Windows reads the files in the alphabetical order, just imagine what would > happen if you rename the last file and it becomes the first! (I had this > kind of trouble!) > > GCI > > Le 15/05/2012 15:49, Sarge Misfit a écrit : > > I was creating regions to be joined into a mega with the idea of > surrounding the resulting "continent" with water regions. My plan is to > join them all into one megaregion. But I had a couple of thoughts that > piqued my curiousity a little. > > Can a mega region have a hole in the middle? That is, have a ring of > regions as a megaregion surrounding an undefined/non-region area. I don't > see any point in it, just curious. > > Are regions defined in separate files joined as a megaregion once > CombineContiguous is made true, or are they left separate? To keep them > separate, do I have to ensure that they do not "touch"? > > Sarge > > > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
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