Banning a viewer is just stupid, especially because the newer viewers
work better.
But what i dont understand is that you blame the distance from region to
grid server.
I can remember something that you did have the same problems in EC2
cloud on windows server.
and the EC2 cloud is in usa. So that dont explain much. You now lock
people out of a region only because the dont use imprudence or some
other "buggy" viewer.
On 2012-08-18 17:07, Akira Sonoda wrote:
Should be fine... is the correct wording :-) It works fine for Sims
with 1 to 5 Avatars simultaneously which is possibly 99.9% of the
whole Landmass served by OpenSim, but on crowded spaces very distant
(Europe) from the Asset- Inventory etc. Severs ( California ) it does
not... especially if the Cache Hit Ratio is low. Since November 2011
when those caps were introduced we only had problems which could be
mitigated by disabling those caps and with the viewer bans in place we
had quite a successful OSG5B Friday Party with 37 Avatars
simultaneously partying without restart ( okie by the end of the party
at around 01:00 CET the presence service went somehow corrupt and it
was no longer possible to join the party ). Failed to verify presence
or something like that was the message in the log. Yestertday again 22
People with the viewer restrictions i have in place plus disabled
lindencps: http://www.flickr.com/photos/akirasonoda/7803972118/ no
major problem ... feedback was: Rezzing is better, less clouds ...
But for sure we'd like to welcome all Viewers at the party... enabling
getMesh ... should not be that much of an issue, because not too many
Avatar wear Meshes... on the other hand, most of the visitors still
use the imprudence especially if we enforce it somehow by banning most
other viewer capable of rendering meshes, therefore there is no big
rush to enable getMesh again...
Right now I am thinking of factoring the whole HTTP stuff out of the
OpenSim into a separate Process, in order to have OpenSim doing what
it can best, acting as a Region Server calculating physics and
executing scripts and serving legacy UDP Packets to the Viewers. I
hope to be able to start a Proof of Concept rather soon. In parallel I
will do further testing with the different viwers and the different
combination in order to get further insights.
take care
Akira
2012/8/14 Justin Clark-Casey <[email protected]
<mailto:[email protected]>>
GetMesh and GetTexture should be fine in 0.7.4-rc1 (and probably
earlier).
I think the "may lead to poor performance" was rather cautious.
If anything, fetching via HTTP should lead to better performance
since it's not generating lots of UDP messages that have to
traverse OpenSimulator's UDP client stack (and hence appear to be
able to hold up/crowd out other UDP messages in the process).
On 13/08/12 18:42, Akira Sonoda wrote:
Hi Word,
Because with those caps
Cap_GetTexture=""
Cap_GetMesh=""
Cap_FetchInventoryDescendents2=""
Cap_FetchInventory2=""
you won't see any textures on prims ... meaning all prims will be
invisible. Only Singularity 1.7 has this problem and is therefore
banned
The same applies for the experimental Cool VL Viewer which
will be on
the banned list as well.
Once I am certain at least GetTexture and GetMesh won't harm, they
possibly can be also allowed. But right now i do what is
written in
the comment of the OpenSim.ini:
; This is disabled by default. Change if you see fit. Note
that
; serving this cap from the simulators may lead to poor
performace.
Poor Performance ... I am sensitive on that .... and it is
even worse...
Take care
Akira
2012/8/13, [email protected]
<mailto:[email protected]> <[email protected]
<mailto:[email protected]>>:
Hi Akira,
Why are you banning Singularity ?
Best regards
Wordfromthe Wise
On 13.08.2012, at 00:25, Akira Sonoda
<[email protected]
<mailto:[email protected]>> wrote:
Hi Fleep,
First, banning viewers is not a good thing, especially
not on osgrid,
because osgrid is here for testing the OpenSimulator
under real life usage
and as far as i know OpenSim wants to support all of
the viewers floating
around.
Buuuuut ... it is really annoying to have a sim
crashing when you have a
party with some 15 to 30 people partying. Therefore I
enabled on one of
the 50 sims i am maintaining, the following rules:
AllowedClients="Phoenix|Imprudence|Cool|Singularity|Firestorm|0.6.3"
BannedClients="Singularity 1.7"
Those should support most of the used viewers:
http://www.flickr.com/photos/akirasonoda/7769188218/
Firestorm is in, because many people use it. This is
the riskiest part
because with my avatar i crash ( or at least produce
ACK timeouts for all
viewers ) the sims all the time using the latest
Firestorm.
If you have your own grid, then you can apply viewer
restrictions on grid
level.
Take care,
Akira
2012/8/9 Fleep Tuque <[email protected]
<mailto:[email protected]>>
Hi all,
I was wondering if anyone was willing to share their
list of banned
viewers used in the config files for Opensim? I don't
know what the
latest and greatest bad viewers are (or really any of
them since I don't
use them!), but if anyone has a good list, I for one
would appreciate the
info.
For the record, I understand that the banned viewer
list in the config can
be overridden by a savvy griefer, so it's not air
tight security, but I
figure any effort to combat it doesn't hurt..
Thanks in advance!
- Chris/Fleep
Chris M. Collins (SL/OS: Fleep Tuque)
Center for Simulations & Virtual Environments Research
(UCSIM)
UCIT Instructional & Research Computing
University of Cincinnati
406A Zimmer Hall
315 College Drive
PO BOX 210088
Cincinnati, OH 45221-0088
[email protected] <mailto:[email protected]>
(513) 556-3018 <tel:%28513%29%20556-3018>
http://ucsim.uc.edu
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Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
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