I've always been able to 'glide' using the arrow keys while falling, but it
is a bit difficult to notice while you are doing so, especially at high
elevation (you can't see the ground). I do use Mouselook, though, and I
look towards where I'm falling to guide myself.

On Fri, Jul 5, 2013 at 5:31 AM, Melanie <[email protected]> wrote:

> Scripting it is the proper way to do this.
>
> - Melanie
>
> On 05/07/2013 12:10, [email protected] wrote:
> > Hey all,
> >
> > I thought i'd pose this question here because it's really causing me to
> > scratch my head.
> >
> > I'm running in OpenSim 0.7.5 with the ODE physics engine.  I'm working on
> > a parachute-style project, which will require you to move your avatar
> with
> > the normal controls (eg. arrow keys) while your avatar is falling.  At
> the
> > moment it seems that arrow keys have no effect when falling, you
> basically
> > have to hit the Home button to start flying otherwise you'll just fall
> > straight down.
> >
> > I have had the same results with a different viewer, so it doesn't seem
> to
> > be an issue with any particular viewer.  I also get the effect I want
> > using the "other" grid.
> >
> > I'm wondering if anyone has come across (and solved) this issue in the
> > past, and if so what is the best way to get the effect I want.  I've
> > considered trying to take controls within the script and basically script
> > movement, however I'm not sure that will be the most appropriate
> solution.
> >
> > Hopefully we can get this sorted :)
> >
> > _______________________________________________
> > Opensim-users mailing list
> > [email protected]
> > https://lists.berlios.de/mailman/listinfo/opensim-users
> >
> >
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