I've always been able to 'glide' using the arrow keys while falling, but it is a bit difficult to notice while you are doing so, especially at high elevation (you can't see the ground). I do use Mouselook, though, and I look towards where I'm falling to guide myself.
On Fri, Jul 5, 2013 at 5:31 AM, Melanie <[email protected]> wrote: > Scripting it is the proper way to do this. > > - Melanie > > On 05/07/2013 12:10, [email protected] wrote: > > Hey all, > > > > I thought i'd pose this question here because it's really causing me to > > scratch my head. > > > > I'm running in OpenSim 0.7.5 with the ODE physics engine. I'm working on > > a parachute-style project, which will require you to move your avatar > with > > the normal controls (eg. arrow keys) while your avatar is falling. At > the > > moment it seems that arrow keys have no effect when falling, you > basically > > have to hit the Home button to start flying otherwise you'll just fall > > straight down. > > > > I have had the same results with a different viewer, so it doesn't seem > to > > be an issue with any particular viewer. I also get the effect I want > > using the "other" grid. > > > > I'm wondering if anyone has come across (and solved) this issue in the > > past, and if so what is the best way to get the effect I want. I've > > considered trying to take controls within the script and basically script > > movement, however I'm not sure that will be the most appropriate > solution. > > > > Hopefully we can get this sorted :) > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
_______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
