This is not an issue except if you are a bird; when humans fall they cannot move here and there :))) As Melanie said, script (for example your parachute) and use "llTakeControls" and "control event" and its constants (FWD, BACK, LEFT etc...)

GCI

Le 05/07/2013 12:10, [email protected] a écrit :
I'm working on a parachute-style project, which will require you to move your 
avatar with
the normal controls (eg. arrow keys) while your avatar is falling.  At the
moment it seems that arrow keys have no effect when falling, you basically
have to hit the Home button to start flying otherwise you'll just fall
straight down.

...
I'm wondering if anyone has come across (and solved) this issue in the
past, and if so what is the best way to get the effect I want.  I've
considered trying to take controls within the script and basically script
movement, however I'm not sure that will be the most appropriate solution.

Hopefully we can get this sorted :)

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