LOL if I were falling I'd be looking for the UP UP UP key!

 Kim 

> Date: Fri, 5 Jul 2013 16:20:29 +0200
> From: [email protected]
> To: [email protected]
> Subject: Re: [Opensim-users] Avatar movement while falling
> 
> This is not an issue except if you are a bird; when humans fall they 
> cannot move here and there :)))
> As Melanie said, script (for example your parachute) and use 
> "llTakeControls" and "control event" and its constants (FWD, BACK, LEFT 
> etc...)
> 
> GCI
> 
> Le 05/07/2013 12:10, [email protected] a écrit :
> > I'm working on a parachute-style project, which will require you to move 
> > your avatar with
> > the normal controls (eg. arrow keys) while your avatar is falling.  At the
> > moment it seems that arrow keys have no effect when falling, you basically
> > have to hit the Home button to start flying otherwise you'll just fall
> > straight down.
> >
> > ...
> > I'm wondering if anyone has come across (and solved) this issue in the
> > past, and if so what is the best way to get the effect I want.  I've
> > considered trying to take controls within the script and basically script
> > movement, however I'm not sure that will be the most appropriate solution.
> >
> > Hopefully we can get this sorted :)
> >
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> >
> 
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