LOL if I were falling I'd be looking for the UP UP UP key! Kim
> Date: Fri, 5 Jul 2013 16:20:29 +0200 > From: [email protected] > To: [email protected] > Subject: Re: [Opensim-users] Avatar movement while falling > > This is not an issue except if you are a bird; when humans fall they > cannot move here and there :))) > As Melanie said, script (for example your parachute) and use > "llTakeControls" and "control event" and its constants (FWD, BACK, LEFT > etc...) > > GCI > > Le 05/07/2013 12:10, [email protected] a écrit : > > I'm working on a parachute-style project, which will require you to move > > your avatar with > > the normal controls (eg. arrow keys) while your avatar is falling. At the > > moment it seems that arrow keys have no effect when falling, you basically > > have to hit the Home button to start flying otherwise you'll just fall > > straight down. > > > > ... > > I'm wondering if anyone has come across (and solved) this issue in the > > past, and if so what is the best way to get the effect I want. I've > > considered trying to take controls within the script and basically script > > movement, however I'm not sure that will be the most appropriate solution. > > > > Hopefully we can get this sorted :) > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users
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