> Agree. I'm one of the ones who's written a scripted AO. I tried the > client-side AO in Firestorm and went back to my own because of the > feature set. A server-side AO would like be even worse.
I've written scripted AOs, and while I'm not familiar with the clientside AOs, I know that a scripted AO is significantly more powerful than a clientside AO on one very important point: A scripted AO can be quickly and easy be changed. Features can be added or removed. Say someone has the bright idea to add extra "one-shot" animations, such as a stumble to break up a repetitive running cycle, it can be added without much fuss. While a clientside AO built into the viewer, unless built in a way to support it, couldn't do such a thing. More support for a clientside AO wouldn't be a bad thing. But it couldn't, and probably shouldn't completely replace scripted AO. Stickman _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges