LOL! Yeah, I figured that much out :)

On Mon, Nov 9, 2009 at 5:58 AM, tom rhodes <[email protected]> wrote:

> hey beno,
>
> so what you want is a pure code way of transforming shapes?
>
> look into the drawing API, for simple shape transformations it's not a
> problem and not much code, but if you were wanting to morph an svg of the
> new york skyline into an apple by tweening all the points and arcs, prepare
> for a headache.
>
>
>
>
> 2009/11/9 beno - <[email protected]>
>
> It's more than tweening "Vector.<Number> values with TweenMax the same way
>> it can be done with an array using the "endArray" special feature" because
>> one needs to tween the arcs as well as the numbers.
>> Thanks,
>> beno
>>
>> On Sun, Nov 8, 2009 at 7:16 PM, Alias™ <[email protected]> wrote:
>>
>>> You can't really control shape tweens via actionscript, because
>>> they're done at compile time by the IDE. If you want to change the
>>> speed or direction of a shape tween you might be able to get
>>> satisfactory results by doing a long shape tween with no easing, and
>>> tween the currentFrame property to add easing.
>>>
>>> HTH
>>> Alias
>>>
>>> 2009/11/7 beno - <[email protected]>:
>>> > You folks were so kind as to refer me to greensock.com. Unfortunately,
>>> it
>>> > appears they're not set up for shape tweening. I would like you to
>>> recommend
>>> > another library that does this well, if you could.
>>> > TIA,
>>> > beno
>>> >
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>>
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