Can you explain in some more detail your exact requirements? We may be
able to suggest a workaround.

Alias

2009/11/9 beno - <[email protected]>:
> LOL! Yeah, I figured that much out :)
>
> On Mon, Nov 9, 2009 at 5:58 AM, tom rhodes <[email protected]> wrote:
>>
>> hey beno,
>> so what you want is a pure code way of transforming shapes?
>> look into the drawing API, for simple shape transformations it's not a
>> problem and not much code, but if you were wanting to morph an svg of the
>> new york skyline into an apple by tweening all the points and arcs, prepare
>> for a headache.
>>
>>
>>
>> 2009/11/9 beno - <[email protected]>
>>>
>>> It's more than tweening "Vector.<Number> values with TweenMax the same
>>> way it can be done with an array using the "endArray" special feature"
>>> because one needs to tween the arcs as well as the numbers.
>>> Thanks,
>>> beno
>>>
>>> On Sun, Nov 8, 2009 at 7:16 PM, Alias™ <[email protected]> wrote:
>>>>
>>>> You can't really control shape tweens via actionscript, because
>>>> they're done at compile time by the IDE. If you want to change the
>>>> speed or direction of a shape tween you might be able to get
>>>> satisfactory results by doing a long shape tween with no easing, and
>>>> tween the currentFrame property to add easing.
>>>>
>>>> HTH
>>>> Alias
>>>>
>>>> 2009/11/7 beno - <[email protected]>:
>>>> > You folks were so kind as to refer me to greensock.com. Unfortunately,
>>>> > it
>>>> > appears they're not set up for shape tweening. I would like you to
>>>> > recommend
>>>> > another library that does this well, if you could.
>>>> > TIA,
>>>> > beno
>>>> >
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