Hi Jason,

This is a plugin (two, actually) that will allow OSG to load .bsp map files from Valve's Source Engine games (Half-Life 2, etc.). One plugin (called "vbsp" to distinguish it from the Quake 3 bsp loader) reads the .bsp file itself, and the other ("vtf") reads the texture files.

Wow, interesting! I wonder, does the XSI Mod Tool for Half-Life 2 save .bsp files? If so, that means we can now use one of the best 3D content creation tools to author OSG content through this format. Very nice!

Which features are supported and which are unsupported by your plugin? For example, does the plugin support all texture types? Shaders? etc. Or is it just geometry and base texture?

Thanks for a great submission,

J-S
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______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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