Hi Ragnar,

The easiest way is to create a plugin directory alongside all the
standard OSG plugins and then copy and paste a prexisting plugin
CMakeLists.txt file, for instance the jpeg plugin would be a good
place to start.

Using copy and paste is pretty straight forward you don't need to know
lots about CMake.

Robert.

On 11/17/08, Ragnar Hammarqvist <[EMAIL PROTECTED]> wrote:
> I am a totally beginner at CMake. There is not time for me at the moment to
> learn CMake either. So for the time being I can not make CMakeList.txt
> happen, accept if there is a real easy way to convert a VC2008
> project/solution into CMake in the standard that you require.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Robert Osfield
> Sent: den 17 november 2008 13:53
> To: OpenSceneGraph Submissions
> Subject: Re: [osg-submissions] EXR read and writer
>
> Hi Ragnar,
>
> Could you add CMakeLists.txt and any required lib checks for this new
> plugin.
>
> Thanks,
> Robert.
>
> On Mon, Nov 17, 2008 at 12:23 PM, Ragnar Hammarqvist
> <[EMAIL PROTECTED]> wrote:
>> EXR read and writer.
>>
>> I wrote an EXR image plug-in to osg, I would like to contribute this
>> plug-in to the osg project if you find it useful.
>>
>> The plug-in is a wrapper around open-exr (http://www.openexr.com) that
>> consists of two projects, ilmbase-1.0.1 and openexr-1.6.1.
>>
>> I have only tested it on windows XP 32 machine. So there might be some
>> work making it work on other platforms.
>>
>> The plug-in supports writing and reading EXR files. When writing it can
>> use the data type GL_HALF_FLOAT_ARB(se ilmbase-1.0.1) and GL_FLOAT. When
>> reading the data type always becomes GL_HALF_FLOAT_ARB. It supports
>> textures with three and four channels.
>>
>> When reading an exr file it automatically removes Alfa channel if it
>> didn't store any information.
>>
>> Regards Ragnar
>>
>>
>> _______________________________________________
>> osg-submissions mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>>
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