Hi,
I found a bug when setting lighting mode to NO_LIGHT on a osg::View. 
The HEADLIGHT was still present, and no way to remove it. After some
investigations, i found that the osgViewer::Renderer does not take into
account the lighting mode of the view. It is always set to HEADLIGHT. So
i modify the Renderer constructor to handle it and it works (no light!)
but maybe i miss something...
Fabien 

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Attachment: Renderer.cpp
Description: Renderer.cpp

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