Le 25 juin 09 à 17:07, Martin Beckett a écrit :


Wang Rui wrote:
Of course, the OpenGL option is required.

I meant on Qt4.5 do you have to build Qt with experimental OpenGL backend renderer (http://labs.trolltech.com/blogs/2008/10/22/so-long-and-thanks-for-the-blit/ ) rather than the normal raster renderer.
(naturally OpenGL support is required)

Nope, you only need to link the OpenGL module of Qt. The default renderer is used.

Sylvain

Sylvain MARIE
[email protected]



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