Le 25 juin 09 à 17:07, Martin Beckett a écrit :
Wang Rui wrote:
Of course, the OpenGL option is required.
I meant on Qt4.5 do you have to build Qt with experimental OpenGL
backend renderer (http://labs.trolltech.com/blogs/2008/10/22/so-long-and-thanks-for-the-blit/
) rather than the normal raster renderer.
(naturally OpenGL support is required)
Nope, you only need to link the OpenGL module of Qt. The default
renderer is used.
Sylvain
Sylvain MARIE
[email protected]
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