Hi Robert,

2010/5/1 Robert Osfield <[email protected]>:
> On Sat, May 1, 2010 at 1:55 PM, Wang Rui <[email protected]> wrote:
> FBO should be done entirely on the OSG side as it's pure OpenGL, I
> would expect pbuffer would need extra work though.
>

I may have made a mistake. I'll go deeper soon.

>
> I'll have to catch up with you on this the week after next as next
> week I'm away on trip all week giving an OSG training course.
>

All right. Some improvements on the serializer mechanism should be
finished, too, at that time.

Good luck with the teaching work. :)

Wang Rui
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