Hi Paul, On Tuesday 17 November 2009, Paul Martz wrote: > Over the past few months, I have changed my thinking on this. I am no > longer opposed to a shader composition infrastructure, as long as the > ability to set my own atomic programs is preserved. A scene graph is > only useful to me as long as it doesn't prevent me from efficiently > issuing the OpenGL commands I need to issue. Sure, you should always be able to replace the whole shader. That is without discussion from my point of view.
Greetings Mathias -- Dr. Mathias Fröhlich, science + computing ag, Software Solutions Hagellocher Weg 71-75, D-72070 Tuebingen, Germany Phone: +49 7071 9457-268, Fax: +49 7071 9457-511 -- Vorstand/Board of Management: Dr. Bernd Finkbeiner, Dr. Roland Niemeier, Dr. Arno Steitz, Dr. Ingrid Zech Vorsitzender des Aufsichtsrats/ Chairman of the Supervisory Board: Michel Lepert Sitz/Registered Office: Tuebingen Registergericht/Registration Court: Stuttgart Registernummer/Commercial Register No.: HRB 382196 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
