HI Tim, I have applied them manually and that clear that one up, easy when you know how ;)
There is one more at present that causes the build to fail on windows. : BufferIndexBinding(GL_TRANSFORM_FEEDBACK_BUFFER, index) undeclared Identifier. I am assuming that needs entering in OSG in the extension list. I will leave it to the experts though ;) Cheers Martin. From: [email protected] [mailto:[email protected]] On Behalf Of Tim Moore Sent: 30 November 2010 07:41 To: OpenSceneGraph Submissions Subject: Re: [osg-submissions] uniform buffer object Hi Robert, Here's a patch that renames the UBO methods I mentioned before. I've changed the use of GLintptr and GLsizeiptr to their ARB equivalents. That was of course my intention, but some uses slipped through. I've also annotated the osguniformbuffer example, so it should be easier to follow. I haven't done anything about the TRANSFORM_FEEDBACK issue noticed by Wang Rui, so you should take his patch for that. Tim On Tue, Nov 30, 2010 at 12:23 AM, Jeremy Moles <[email protected]> wrote: On Mon, 2010-11-29 at 19:43 +0000, Martin Naylor wrote: > Hi Robert/Tim, > The changes break the build under windows/vs2008. > Windows gl.h does not seem to have the type defined GLintptr. :) I can confirm this. > error C2061: syntax error : identifier 'GLintptr' > > Martin. > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of > Robert Osfield > Sent: 29 November 2010 17:49 > To: OpenSceneGraph Submissions > Subject: Re: [osg-submissions] uniform buffer object > > Hi Tim, > > I have now merged your uniform buffer object code as is. It seems to > work fine on my ATI 4670. I'm still rather uncomfortable with how > esoteric the interface is for end users. Explain how to use it to new > or existing users is not going be easy. > > However, I think it better we have an implementation that advanced > users get their teeth in to and discuss how we might improve on it, > rather than spend too long pontificating on stuff. > > W.r.t the improvements in naming you mentioned in your most recent > email, please just update the methods of the version now in svn/trunk > to what you think is now most appropriate. > > Cheers, > Robert. > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph. > org > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph. org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph. org
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
