Thanks Ulrich, changes now merged and submitted to svn/trunk.
On Wed, Dec 1, 2010 at 3:05 AM, Ulrich Hertlein <[email protected]> wrote: > Hi guys, > > On 30/11/10 20:36 , Ulrich Hertlein wrote: >> I made some more tweaks to the cmake files, to build for the simulator. >> I'll test with >> the merged changes post them after some cleanups. > > Attached; here's a summary of the changes: > - CMakeLists.txt > -- don't look for GL when compiling for iOS (device or simulator), look for > OGLES instead > -- use architecture i386 for simulator > -- removed iphoneos-version-min for simulator > > - examples/osgviewerIPhone/CMakeLists.txt > -- added build dependencies for osgdb_osg, osgdb_freetype, osgdb_imageio > -- added framework QuartzCore link dependency > > - src/osgDB/CMakeLists.txt > -- don't link against Carbon on iOS (device or simulator) > > - src/osgPlugins/freetype/CMakeLists.txt > -- don't link against OpenGL on iOS device or simulator > > - src/osgViewer/CMakeLists.txt > -- link against OpenGLES on iOS (device or simulator) > > - src/osgPlugins/imageio/CMakeLists.txt > -- compile ReaderWriterImageIO_IOS.cpp as Objective-C++ > >> The final roadblock a.t.m. is building the imageio plugin, it simply won't >> go through >> (complaining about CFXML* stuff, no idea). > > This works with Stephan's updated imageio/CMakeLists.txt > > Cheers, > /ulrich > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
