Thanks Ulrich, changes now merged and submitted to svn/trunk.

On Wed, Dec 1, 2010 at 3:05 AM, Ulrich Hertlein <[email protected]> wrote:
> Hi guys,
>
> On 30/11/10 20:36 , Ulrich Hertlein wrote:
>> I made some more tweaks to the cmake files, to build for the simulator.  
>> I'll test with
>> the merged changes post them after some cleanups.
>
> Attached; here's a summary of the changes:
> - CMakeLists.txt
> -- don't look for GL when compiling for iOS (device or simulator), look for 
> OGLES instead
> -- use architecture i386 for simulator
> -- removed iphoneos-version-min for simulator
>
> - examples/osgviewerIPhone/CMakeLists.txt
> -- added build dependencies for osgdb_osg, osgdb_freetype, osgdb_imageio
> -- added framework QuartzCore link dependency
>
> - src/osgDB/CMakeLists.txt
> -- don't link against Carbon on iOS (device or simulator)
>
> - src/osgPlugins/freetype/CMakeLists.txt
> -- don't link against OpenGL on iOS device or simulator
>
> - src/osgViewer/CMakeLists.txt
> -- link against OpenGLES on iOS (device or simulator)
>
> - src/osgPlugins/imageio/CMakeLists.txt
> -- compile ReaderWriterImageIO_IOS.cpp as Objective-C++
>
>> The final roadblock a.t.m. is building the imageio plugin, it simply won't 
>> go through
>> (complaining about CFXML* stuff, no idea).
>
> This works with Stephan's updated imageio/CMakeLists.txt
>
> Cheers,
> /ulrich
>
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