On 22 July 2013 16:45, Aurelien Albert <[email protected]> wrote:
> I believe this will lead to false results in "lazy apply" state attribute > stack comparison, but maybe I've missunderstood something ? Could the FBO::apply() method do a haveAppliedAttribute with the appropriate type member? I do wonder if this is all getting a bit took hacky. Robert. >
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
