On 19 January 2018 at 19:00, Alessandro Terenzi <[email protected]> wrote:
> Hi Robert,
> yes, I had to change also the code in the Lua's plugin because in that case 
> the C code is calling directly the 'system' function, not the one defined in 
> the 'osg' namespace (in include/osg/os_utils), which I think it is not 
> visibile from that part of the Lua code (maybe, correct me if I'm wrong, the 
> 'system' call in the Lua's plugin is the only one that is not using the 
> 'osg::system' function).

Ahh. I obviously didn't resolve the lua issue.  I think it would be
appropriate to have the lua plugin map to the osg::system one.

Robert.
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