Hi Robert, so, if I got it right, you suggest to expose a C function/wrapper from os_utils (C++) and use it in the Lua (C) plugin? This would imply to modify the lua code anyway right?
Cheers, Alessandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72806#72806 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
