Ok, so its seems to be just macs then.
Linux dependencies seem fine.

Maybe my problem is related to the previous thread
 on Tessellator and Mac builds..


ml


On Sep 13, 2007, at 4:04 PM, Mike Logan wrote:

So, using lastest svn..

  I have 4 builds, all 'out-of-source'
like: OpenSceneGraph/linux32, OpenSceneGraph/ linux64, etc..


1)  When I  want to update the config, I sit in one of those dirs
          and     'ccmake .."   (two dots)

     I changed  BUILD_OSG_EXAMPLES:BOOL=ON
and when i did 'make' it started rebuilding the entire OSG. Why?

2) AFter a while, this working build now compile fails in Tessellator.cpp:

/Volumes/viz/OpenSceneGraph/src/osgUtil/Tessellator.cpp: In member function 'void osgUtil::Tessellator::beginTessellation()': /Volumes/viz/OpenSceneGraph/src/osgUtil/Tessellator.cpp:44: error: invalid conversion from 'GLvoid (*)(...)' to 'GLvoid (*)()'
.
.
       NO source code changed,  just  config & generate.

I've seen this error before in other posts, but it seemed resolved.
Something evil is happening,   no code changes and 2nd
 make results in a build fail..

I suspect there is still some leftover side effect of multiple platform
 builds happening, even out-of-source, but I don't understand it yet..

ml



Michael Logan
Perot Systems Govt. Services / NASA Ames Res. Ctr.
Task Lead / Visual Cueing & Simulation
Visualization Engineer / Adaptive Control Technologies
MS 269-1, Moffett Field, CA, 94035  (650)-604-4494

"If you want to start a revolution, don't pick up a gun.
 Do it with science and technology."  - Stanford R. Ovshinsky


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Michael Logan
Perot Systems Govt. Services / NASA Ames Res. Ctr.
Task Lead / Visual Cueing & Simulation
Visualization Engineer / Adaptive Control Technologies
MS 269-1, Moffett Field, CA, 94035  (650)-604-4494

"If you want to start a revolution, don't pick up a gun.
 Do it with science and technology."  - Stanford R. Ovshinsky


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