These messages often appear with Intel motherboard renderers such as the
845G. An upgrade to the latest driver might help.

Roger

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of Robert Balfour
> Sent: 16 November 2007 17:52
> To: [email protected]
> Subject: [osg-users] osgViewer questions
> 
> Three points of question:
> 
> 1.  When running the simple osgViewer app (OSG 2.2.0) I consistantly see
> this message during startup:
> Warning: detected OpenGL error 'invalid enumerant' after
> RenderBin::draw(,)
> Both my installs of OSG 2.2.0 have this symptom with osgViewer app.  Is
> there something I can do to overcome this warning?
> 
> 2. In my custom OSG app (using osgViewer class), I use a custom drawable
> to do some 2D HUD OGL drawing, which is working great.  BUT, when I
> minimize the app window I get a continuous sequence of:
> Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)
> This warning stops when I re-open the window from the taskbar.  Would
> someone have an idea of what causes this only when minimized?
> 
> Which also begs the question:
> 
> 3. When you minimize the app window, is OSG still drawing?  If so, as it
> appears, what would be an effective approach to disable unnecessary
> scenegraph drawing while the window is minimized? In osgGA I see window
> quit, resize, close events, but no minimize (although I do see a
> resize(1,1) event when minimized, which you could key off of).
> 
> Thank you.
> 
> Bob.
> --
> Robert E. Balfour, Ph.D.
> Exec. V.P. & CTO,  BALFOUR Technologies LLC
> 960 South Broadway, Suite 108, Hicksville NY 11801
> Phone: (516)513-0030  Fax: (516)513-0027  email: [EMAIL PROTECTED]
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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