On Nov 19, 2007 11:39 AM, Ákos Maróy <[EMAIL PROTECTED]> wrote:
> hm.. and which of the above calls block on vsync?

Its the OpenGL fifo which is doing the blocking, and its only
Viewer::renderingTraversals() does the dispatching to OpenGL so... its
renderingTraversals() that does the blocking.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to