hi paul,

excellent work! this works great on mac os x 10.5. just tried it, and got a lovely 60hz on the 'ptViewer --stock' included demo.

one note: the viewer 'ptViewer.cpp' force loads a loader which i don't have, and probably others as well - osgdb_PolyTrans.dll (not to mention, of course, that the plugin & load mechanism would be different on several platforms). so i'd excise lines 251-263. diff attached.

but it works great - very nice piece of engineering. congrats!
bob

Attachment: ptViewer.diff
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On Nov 29, 2007, at 12:46 AM, Paul Martz wrote:

As announced at the SIGGRAPH OSG BOF. I've added OpenGL occlusion query support to OSG. Although some open issues remain, I'm making it available now to the OSG community to solicit your feedback.

http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgOQ

This has been tested on Windows using VS7 and OSG v2.2. If you encounter problems on other platforms, please let me know.

After outstanding issues are identified and resolved, I'll submit this to Robert for possible inclusion in core OSG.

Thanks to Doug McCorkle, ISU, and Ames Laboratory for funding this development effort.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
303 859 9466

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bob kuehne
founder and ceo - blue newt software
www.blue-newt.com    734/834-2696


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