As announced at the SIGGRAPH OSG BOF. I've added OpenGL occlusion query support to OSG. Although some open issues remain, I'm making it available now to the OSG community to solicit your feedback. http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgOQ This has been tested on Windows using VS7 and OSG v2.2. If you encounter problems on other platforms, please let me know. After outstanding issues are identified and resolved, I'll submit this to Robert for possible inclusion in core OSG. Thanks to Doug McCorkle, ISU, and Ames Laboratory for funding this development effort. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com <http://www.skew-matrix.com/> 303 859 9466
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