As announced at the SIGGRAPH OSG BOF. I've added OpenGL occlusion query
support to OSG. Although some open issues remain, I'm making it available
now to the OSG community to solicit your feedback.
 
http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgOQ
 
This has been tested on Windows using VS7 and OSG v2.2. If you encounter
problems on other platforms, please let me know.
 
After outstanding issues are identified and resolved, I'll submit this to
Robert for possible inclusion in core OSG.
 
Thanks to Doug McCorkle, ISU, and Ames Laboratory for funding this
development effort.
 
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com <http://www.skew-matrix.com/> 
303 859 9466
 
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