Hi Himar.
nvglont.dll refers to my original stack trace from a system with Nvidia
card. Thanks for the tips. I'll try them.
Panagiotis Papadakos
On Tue, 4 Dec 2007, Himar Carmona wrote:
>> Hi,
>
>
> Ati and nvglont.dll ? isn't the last associated with NVIDIA icd?
>
> well, you can try gDebugger and debug the opengl calls. Also with VS you
> can do a step by step debugging. And OSG have osg notifylevel and opengl
> error checking. Try setting the last to ONCE_PER_ATTRIBUTE, instead of the
> default ONCE_PER_FRAME. VS have memory inspectors, if you use buffer, be
> sure don't to have any memory overrun (buffer overflow). Try boundschecker
> or even GlowCode to check memory isn't overwritten. VS compiles also with
> memory checking. In debug mode, it fills the app memory with 0xCDCDCDCD and
> 0xCCCCCC instead of clearing it with zeros.
>
>
> Good luck.
> Himar.
>
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