Hi Paul, On Dec 8, 2007 4:48 PM, Paul Martz <[EMAIL PROTECTED]> wrote: > It is one Node, OcclusionQueryNode, derived from Group. This node has a few > supporting classes that aren't exported. It also has a handful of small > NodeVisitors for utility purposes. > > If we put this Node in a NodeKit rather than the osg library, how would it > delete the query IDs? In our previous discussion on this subject, you > outlined a new design for deleting OpenGL objects; I don't have the cycles > to contribute to this development.
If we put the node directly into the core osg library then issue of deleting ID's would be easily solvable but just encoding it into the library. Cull traversal wise it might make it more convenient to merge with the core OSG as well, i.e. osgUtil could then know about it explicitly and be able to do things accordingly. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

