-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hello Paul,
Paul Martz wrote: > I'm interested in working on / contributing to physics integration in OSG. I > have funding from a client for some of this work. The primary focus will be > enabling physical interaction of large, complex models, precomputing physics > metadata for fast loads, allowing for varying levels of realism as a > tradeoff against performance, etc. This is a long-term project (1-2 years). That sounds great. It isn't exactly what I am doing ATM, but it could be a good motivation for a high quality integration. I can try to factor out the relevant code from our engine into a small example and send you something, so we can discuss the design issues. However, working with large models may be a problem - I do not know how would the existing free physics engines cope with that. It could be a problem requiring a very specific solution, not using a generic physics engine. What type of models/data are we talking about? Regards, Jan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFHYF3jn11XseNj94gRAiYkAJ9mwRkoLvT25i+gxZlIiYU8HtEK9wCfTbNM KItLzJXTSB2I4qV+CoLds6A= =bPfd -----END PGP SIGNATURE----- _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

