Thank you Jean, Adrian was kind enough to send me already its code, I
am reviewing it now :)
Hope to hear from you as soon as possible about OSG realtime ray tracing though!

I was thinking, maybe it wouldn't be a bad idea to integrate YafRay
into OSG, the license (LGPL) seems ok with it, unlike POV-Ray. If not
a real integration maybe an utility class would be already
interesting: this class would parse the OSG nodes, convert them into
YafRay data and output the rendered image. Dunno this is just a raw
idea that I put here so if some YafRay guru is between us we can be
all enlighted :)

Regards,
Michele
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