Thanks for the feedback guys!

So if there are no objections, i will try to make the flight plugin to use  
the "Relative Priority" as "RenderBin".

På Tue, 08 Jan 2008 15:31:35 +0100, skrev Gordon Tomlinson  
<[EMAIL PROTECTED]>:

> Hi Paul
>
> FYI from memory its been a while and I'm get old ;), the Relative  
> priority
> if OFLT was matched to Vega Prime to basically help with sub facing in
> Creator and doing runway markings etc by using the RP to do offsetting to
> aid stopping the Z fighting that can happen when just using the GL offset
> mechanism, and in fact VP did use local render bins for this under the  
> hood,
> so not as old as you might think ;) , so a lot of VP/Creator users still  
> use
> this a lot
>
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Paul  
> Martz
> Sent: Tuesday, January 08, 2008 9:19 AM
> To: 'OpenSceneGraph Users'
> Subject: Re: [osg-users] Relative Priotiy RenderBin
>
> Conceptually, FLT relative priority and OSG RenderBin numbers are a good
> match.
>
> In practice, most FLT files I've seen that use relative priority are
> designed for rendering on old display systems that lack depth buffers.  
> OSG
> relative priority alone is not sufficient to support "painter's  
> algorithm"
> rendering.
>
> Paul Martz
> Skew Matrix Software LLC
> http://www.skew-matrix.com
> 303 859 9466
>
>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of
>> Joakim Simonsson
>>
>> Hi!
>>
>> I am looking for a way to specify the renderbin index in the flt
>> format, to prevent transparent artifacts. While studying the help
>> files from MultiGen Creator, I found that there is one property on
>> Object basis that defines a "Relative Priority". Quote:
>>
>> "Some functions, such as Fixed List drawing and the rendering of face
>> transparency, use the order of nodes in the database traversal to
>> determine the final appearance of the Graphics view. This order can be
>> changed using relative priority."
>> It seems that the relative priority does the same as osg's renderbin
>> index.
>>
>> If nobody here has anything against this, I would be happy to modify
>> the flight reader, so the "Relative Priority" sets the renderbin
>> number.
>>
>> Comments?
>>
>> --
>> Joakim Simonsson



-- 
Joakim Simonsson
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