Hi! I am looking for a way to specify the renderbin index in the flt format, to prevent transparent artifacts. While studying the help files from MultiGen Creator, I found that there is one property on Object basis that defines a "Relative Priority". Quote:
"Some functions, such as Fixed List drawing and the rendering of face transparency, use the order of nodes in the database traversal to determine the final appearance of the Graphics view. This order can be changed using relative priority." It seems that the relative priority does the same as osg's renderbin index. If nobody here has anything against this, I would be happy to modify the flight reader, so the "Relative Priority" sets the renderbin number. Comments? -- Joakim Simonsson _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

