Ok - so it sounds as if using C# with OSG is bad idea. Sounds possible - just painful. On the plus side I hear (on occasion) good things said about C++/CLI. Can anyone else comment on their experience using OSG and C++/CLI?
On Feb 14, 2008 10:48 AM, hesicong2006 <[EMAIL PROTECTED]> wrote: > Hi, > You should try OSG.NET project, but the project does not contains every > feature OSG could provide. A much better solution will be use of > C++/CLI, this language can create mix native C++ and managed code. The > main C# UI design benefit is also contained in C++/CLI. I have use > C++/CLI to integrate OSG and .NET, very well, you should try it. But the > plain will be the much lower compile speed due to lots of inline code of > OSG. > > > sherman wilcox wrote: > > I've read a few posts and I'm a bit fuzzy on the subject. I have an > > OSG app wrapped up in a C++ library. Now I need a UI. I can attach > > this and drive this libarary from a console app, MFC GUI, or even the > > standard Windows API, etc. - All in C++. However, I'm considering > > using C#. I've heard lots of good things about C# from a UI > > development perspective. From an OSG/C# point of view - there seems to > > be lots of pain. > > > > I'm not a C# developer - it's all Greek to me - so what I'm imagining > > may not be practical in reality hence this post. Is it possible to > > link in my OSG app wrapped up in a C++ blanket and use my own API from > > with a C# GUI? Is it painful? What would I lose by going this route? > > Is possible that at some point I won't be able to take advantage of > > some latest OSG feature due to some unforeseen incapability? My > > current UIs (I'm thinking of one MFC UI in particular) don't really > > interact with the OSG - that's all handled by my own C++ API. I'm just > > not sure how well all this would glue together using C#. > > > > Can some of the veterans comment? > > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

