Hello Benjamin,
> we want to use OpenSceneGraph for a parallel rendering system. The scene
> graph
> should be located on a central computer which gets the user input, modifies
> the scene graph (with draggers) and displays the rendered image. The
> rendering should be done on other computers. We want to use a sort-last
> approach, where the geometry is distributed to these other computers and they
> send back an image with depth information that is composed on the central
> computer.
Perhaps not the answer you want, but before doing all this work
yourself, have you looked at Chromium? From what I can see, it can do
this out of the box. I have never used it (attempts to get it working on
Windows have failed) but it could be a good idea to try.
Good luck,
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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