On Saturday 01 March 2008 at 14:10:17, Jan Ciger wrote: > Robert Osfield wrote: > > There are different levels of distributed rendering. Low level like > > - distributed GL like Chomium, through to high level distributed IG > > where all nodes have a local copy of all the data with high level > > state like camera matrices etc. sync'd from the master. What level > > of granularity are you aiming for? Will you have the opportunity to > > test/develop various levels? > > There is also Equalizer, which looks like it is designed to do exactly > what these guys want: http://www.equalizergraphics.com/ Hello Jan,
thank you for your suggestion. Equalizer looks like a prebuilt framework for simple, high-performance parallel rendering. This is not what we are searching for, because we want to/have to implement our own specialized rendering system. Regards, Benjamin > > Jan > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

