Hi Robert,
Thx for your help! I'm having trouble running the example. It seems I need
some extra plugin to read a avi or mpg file. I'm running OSG on windows.
I've built all the available plugin that comes with osg. Am I missing
something ?
Thanks again!
Jerome
Date: Thu, 10 Apr 2008 17:36:49 +0100
From: "Robert Osfield" <[EMAIL PROTECTED]>
Subject: Re: [osg-users] How to retrieve a U, V texture coordinate
from a picking action ?
To: "OpenSceneGraph Users" <[email protected]>
Message-ID:
<[EMAIL PROTECTED]>
Content-Type: text/plain; charset="iso-8859-1"
Hi Jerome,
Have a look at the event handling in the osgmovie example as this does
exactly what you are looking for.
Robert.
On Thu, Apr 10, 2008 at 2:13 PM, Jerome Hummel <
<mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]>
wrote:
> Hi,
>
>
>
> I guess this is a beginner question here but I was wondering if there
> was an easy way to retrieve a u,v coordinate from a ray with osg?
>
>
>
> The use case is the following:
>
> -a 3D Object is loaded (let's say a cube)
>
> -it is textured with a glsl shader
>
> -The user picks a point on the cube (using the mouse)
>
>
>
> From the 3D point in world coordinate, how can I retrieve the uv point
> in the texture ?
>
> Thanks for your help,
>
>
>
> Regards,
>
> Jerome
>
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