Hi Robert,

Thx for your help! I'm having trouble running the example. It seems I need
some extra plugin to read a avi or mpg file. I'm running OSG on windows.
I've built all the available plugin that comes with osg. Am I missing
something ?

Thanks again!

 

Jerome

 

Date: Thu, 10 Apr 2008 17:36:49 +0100

From: "Robert Osfield" <[EMAIL PROTECTED]>

Subject: Re: [osg-users] How to retrieve a U,  V texture coordinate

      from a picking action ?

To: "OpenSceneGraph Users" <[email protected]>

Message-ID:

      <[EMAIL PROTECTED]>

Content-Type: text/plain; charset="iso-8859-1"

 

Hi Jerome,

 

Have a look at the event handling in the osgmovie example as this does
exactly what you are looking for.

 

Robert.

 

On Thu, Apr 10, 2008 at 2:13 PM, Jerome Hummel <
<mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]>
wrote:

 

>  Hi,

> 

> 

> 

> I guess this is a beginner question here but I was wondering if there 

> was an easy way to retrieve a u,v coordinate from a ray with osg?

> 

> 

> 

> The use case is the following:

> 

> -a 3D Object  is loaded (let's say a cube)

> 

> -it is textured with a glsl shader

> 

> -The user picks a point on the cube (using the mouse)

> 

> 

> 

> From the 3D point in world coordinate, how can I retrieve the uv point 

> in the texture ?

> 

> Thanks for your help,

> 

> 

> 

> Regards,

> 

> Jerome

> 

 

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