This looks like a culling issue. You might try such a code: viewer.getCamera() -> setComputeNearFarMode( osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR );
bye Zoltán ümit uzun wrote on Monday 05 May 2008: > Hi all, > > I have an aircraft. I resize it and add scene on the > earth but it get invisible when I resized much smaller > like that, > > float size = 0.0005f / mAircraftModel.get( )->getBound( > ).radius( ); > > mAircraftTransform->setDataVariance( osg::Object::STATIC > ); mAircraftTransform->setMatrix( osg::Matrix::scale( > size, size, size ) * osg::Matrix::rotate( > osg::DegreesToRadians( 90.0f ), 1.0f, 0.0f, 0.0f ) * > osg::Matrix::rotate( osg::DegreesToRadians( -90.0f ), > 0.0f, 0.0f, 1.0f ) * osg::Matrix::rotate( > osg::DegreesToRadians( 5.0f ), 1.0f, 0.0f, 0.0f ) ); > > Earth size is, > > float size = 2000.0f / mTerrainModel.get( )->getBound( > ).radius( ); > > mTerrainTransform->setDataVariance( osg::Object::STATIC > ); mTerrainTransform->setMatrix( osg::Matrix::scale( > size, size, size ) ); > > What can I do for protect the aircraft visibility? > > Thanks so much! > > > ÜMÝT UZUN > > _________________________________________________________ >________ Þimdi aileye katýlmanýn tam zamaný - Yeni nesil > Ücretsiz Windows Live Hizmetlerini þimdi edinin! > http://get.live.com -- ________________________ Zoltan ________________________ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

