Hi folks,

I am gladly to inform you that I have tagged the v0.2 of the osgPPU library. 
The list of all changes since the last tagged version is long. The main new 
features are:

- Unit derived from osg::Node to allow simple graph structure to create new 
unit pipelines
- Cycles in the graph are allowed. This gives you the possibility to create 
effects like motion blur, where the output is required as input
- Every texture is preinitialized with 0 per default
- ColorAttribute a class derived from osg::StateAttribute giving a direct 
access to the glColor function. It has also support for blending and fading 
operations. Can be used outside of the osgPPU
- New Units: UnitTexture and UnitDepthbufferBypass added. See corresponding 
doxygen documentation for their description
- New example showing Depth Of Field effect
- CMake build system changes to automaticly detect osg version installed

It seems that the current trunk version do compiles and run on Linux and 
Windows machines. Unfortunately I had no chance to check it for MacOS.


I hope you enjoy it ;)

Best regards,
Art





      __________________________________________________________
Gesendet von Yahoo! Mail.
Dem pfiffigeren Posteingang.
http://de.overview.mail.yahoo.com
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to