Hi folks,
I am gladly to inform you that I have tagged the v0.2 of the osgPPU library.
The list of all changes since the last tagged version is long. The main new
features are:
- Unit derived from osg::Node to allow simple graph structure to create new
unit pipelines
- Cycles in the graph are allowed. This gives you the possibility to create
effects like motion blur, where the output is required as input
- Every texture is preinitialized with 0 per default
- ColorAttribute a class derived from osg::StateAttribute giving a direct
access to the glColor function. It has also support for blending and fading
operations. Can be used outside of the osgPPU
- New Units: UnitTexture and UnitDepthbufferBypass added. See corresponding
doxygen documentation for their description
- New example showing Depth Of Field effect
- CMake build system changes to automaticly detect osg version installed
It seems that the current trunk version do compiles and run on Linux and
Windows machines. Unfortunately I had no chance to check it for MacOS.
I hope you enjoy it ;)
Best regards,
Art
__________________________________________________________
Gesendet von Yahoo! Mail.
Dem pfiffigeren Posteingang.
http://de.overview.mail.yahoo.com
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org